Depending on a persons resolution and screensize the text can be too small and requires a browser with FONT override.
The game should be modified to handle dynamic font size allocation based on the resolution and aspect within the realm of the 80%-90% average player base. Obviously phones are going to be ultra cramped and not workable in a game like this as are 80" TVs but the normal range of monitor sizes in laptops and pcs should be considered.
The game should be modified to handle dynamic font size allocation based on the resolution and aspect within the realm of the 80%-90% average player base. Obviously phones are going to be ultra cramped and not workable in a game like this as are 80" TVs but the normal range of monitor sizes in laptops and pcs should be considered.