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If it does damage, it should give exp

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  • If it does damage, it should give exp

    I understand that some elements of the game represent virtual simulations (with the virtual simulation of a game no less) and essentially offer no risk to the players and require no resources other than our time. It is absolutely fair that these activities offer no experience - they have alternate rewards anyway.

    However, there are a number of activities where our fleets get the stuffing knocked out of them, forcing a continuous resupply of Affiliates and a corresponding drain on metal and build queues. So why do these activities (Battles in Ship Debris, Looting Planets & Chest Event in particular) not award affiliate ship experience points?

    Regards,
    Xenephon
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